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81. Sticky:EVE Online: Inferno to be deployed on Tuesday, May 22nd - in EVE Information Portal [original thread]
CCP Masterplan wrote: Yes. Although in your example (where the ship was removed from space once its timer had expired) you'll be warping back from a random 1M km point. If someone manages to find this spot and bubble it before you align, they ...
- by CynoNet Two - at 2012.05.22 18:14:00
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82. Help account hacked!!11! - in EVE General Discussion [original thread]
I logged in today and all my items are gone. A friend said he saw me online yesterday even though I never logged in, and have been playing single player EVE all week. Also I'm using the CCP authenticator - not so secure now is it!. How do I get ...
- by CynoNet Two - at 2012.05.22 15:52:00
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83. Titan changes - update - in Ships and Modules [original thread]
steave435 wrote: Massive wall of text wasting alot of time explaining how tracking works while ignoring something absolutely fundemental that has been posted on every page in this thread . Apparently we can't adjust text size on these forum...
- by CynoNet Two - at 2012.04.18 23:01:00
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84. Titan changes - update - in Ships and Modules [original thread]
CCP Greyscale wrote: I'm honestly reluctant to push this change any further at this point, and we're reasonably hopeful that the combination of the locked-targets reduction, the damage reduction and the tracking nerf will give people enough wi...
- by CynoNet Two - at 2012.04.18 18:14:00
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85. Titan changes - update - in Ships and Modules [original thread]
Cid Tazer wrote: I think I understand what you view the roles as hictor dealing with subcaps and dictor dealing with caps+/mobile bubbler. Unfortunately I don't think CCP Greyscale agrees with you. My reading of CCPs view is dictor for more mob...
- by CynoNet Two - at 2012.04.18 15:54:00
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86. Titan changes - update - in Ships and Modules [original thread]
Cid Tazer wrote: pmchem wrote: CynoNet Two wrote: Without sufficient pilots around they will find themselves permanantly on zero cap by multiple officer neuts and unable to tackle, or to tank well. Yeah, even with cap-injected fits, h...
- by CynoNet Two - at 2012.04.18 15:39:00
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87. Titan changes - update - in Ships and Modules [original thread]
CCP Greyscale wrote: CynoNet Two wrote: Hi Greyscale! After some testing we've found that dictors are still hilariously vulnerable to being picked off, especially since the tracking and target painter situations are unchanged. Current super...
- by CynoNet Two - at 2012.04.18 14:54:00
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88. Titan changes - update - in Ships and Modules [original thread]
Hi Greyscale! After some testing we've found that dictors are still hilariously vulnerable to being picked off, especially since the tracking and target painter situations are unchanged. Current supercap fleet setups can still shake off their tac...
- by CynoNet Two - at 2012.04.18 13:02:00
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89. Titan changes - update - in Ships and Modules [original thread]
Vheroki wrote: What exactly are you fixing apart ghimping titans ? They're fixing the brokeness of titans. Please stop shitting up the thread. Tenal won't defend itsel... oh wait.
- by CynoNet Two - at 2012.04.17 11:18:00
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90. Titan changes - update - in Ships and Modules [original thread]
CCP Greyscale wrote: Example: the "one tower per corp per day per system" rule is in principle hugely exploitable by having lots of corps anchor towers and then join the alliance. In practice and AFAIAA, it didn't get abused much because it was...
- by CynoNet Two - at 2012.04.17 10:48:00
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91. Titan changes - update - in Ships and Modules [original thread]
Creat Posudol wrote: First of all, please don't use unmodified sig. There are penalties to sig in the game for a reason, even if it isn't as big a penalty as it possibly should be. There still should be some effect to it. Also keep in mind that...
- by CynoNet Two - at 2012.04.17 10:37:00
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92. Titan changes - update - in Ships and Modules [original thread]
Vheroki wrote: So you are saying this is the way it should work ? So when a Tank hits a motocycle does only 10 % ok the dmg ? :) You're playing a game about Internet Spaceships. Let me repeat that, as it's important; Internet Spaceships...
- by CynoNet Two - at 2012.04.16 17:51:00
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93. Titan changes - update - in Ships and Modules [original thread]
steave435 wrote: Yeah, coordination of that kind of stuff is super easy. That's why EW is used so much in large fleet battles, everyone knows exactly who everyone else is using their EW on and is thus able to apply their own to the best possib...
- by CynoNet Two - at 2012.04.16 16:32:00
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94. Titan changes - update - in Ships and Modules [original thread]
Raivi wrote: -Ths use of unmodified sig radius isn't ideal since it doesn't take into account choices relating to sig radius like MWD use, shield extenders and skirmish bonuses. But it's an effective change you can make in the limited time ava...
- by CynoNet Two - at 2012.04.03 19:55:00
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95. Titan changes - update - in Ships and Modules [original thread]
Callic Veratar wrote: I mentioned a while ago the idea of a fuelled module for Titans and Supercarriers that both enables EWAR immunity and disables jumping/warping, plus other potential benefits. That being said, EW immunity seems to be off...
- by CynoNet Two - at 2012.04.03 16:42:00
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96. Titan changes - update - in Ships and Modules [original thread]
CCP Greyscale wrote: OK, so the approach we're currently considering is: - Probably keep the lock count reduction on general principles - Introduce an attribute that lets us scale turret damage based on raw unmodified sig radius, and set this ...
- by CynoNet Two - at 2012.04.03 16:28:00
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97. Titan changes - update - in Ships and Modules [original thread]
CCP Greyscale wrote: Removing EW immunity - sell it to me hard Proposal: Limit titans to 3 max targets
No scan-res changes
Remove ewar immunity flag from titans (even if it allows remote boosting)
A -75% tracking nerf on XL ...
- by CynoNet Two - at 2012.04.02 11:07:00
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98. Titan changes - update - in Ships and Modules [original thread]
CCP Greyscale wrote: CynoNet Two wrote: CCP Greyscale wrote: I see what you're getting at, I think. Can this not be mitigated by just adjusting the falloff formula*, alongside potentially adjusting the general balance between optimal and ...
- by CynoNet Two - at 2012.03.30 12:41:00
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99. Titan changes - update - in Ships and Modules [original thread]
CCP Greyscale wrote: I see what you're getting at, I think. Can this not be mitigated by just adjusting the falloff formula*, alongside potentially adjusting the general balance between optimal and falloff? *As in, the attribute "falloff" that...
- by CynoNet Two - at 2012.03.30 10:37:00
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100. Titan changes - update - in Ships and Modules [original thread]
CCP Greyscale wrote: Raivi wrote: Also, longshot I know, but would there be a way to do the base sigres thing without having it effect dreads? :prettyplease: It's possible. We'll look into it (My current favored implementation of a spo...
- by CynoNet Two - at 2012.03.29 17:35:00
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